//
// UndoAddObject.cs
//
// Authors:
//   Alan McGovern alan.mcgovern@gmail.com
//
// Copyright (C) 2007 Alan McGovern
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//


using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;

namespace MonoDevelop.XamlDesigner.Controller
{
    public class UndoAddObject : AbstractUndoAction
    {
        private UIElementCollection collection;
        
        public UndoAddObject(UIElementCollection collection, DependencyObject item)
			:base(item)
        {
            this.collection = collection;
        }
        
        public override void Redo ()
        {
            collection.Add(Target as UIElement);
        }
        
        public override void Undo ()
        {
            collection.Remove(Target as UIElement);
        }
    }
}
